Random Super Mario levels

The 32 original stages run out. This one does not: the game builds a new level every time, out of the same blocks, pipes and enemies. Nobody has played the one below before, including us.

Piliin ang Mapa
Piliin ang Mapa
Naka-on ang Tunog
Naka-on ang Tunog

Generate another level

What it can build

Seven generators take turns, so a run moves between settings the way the original game does rather than staying above ground forever:

OverworldThe classic above-ground run: pipes, blocks, Goombas and Koopas.
TreesAbove ground, built on tree platforms with gaps between them.
UnderworldBrick corridors and coin rooms, the 1-2 setting.
UnderwaterSwimming, with Bloopers and Cheep Cheeps instead of ground enemies.
BridgeBridge sections over open water, in the style of 2-3.
SkyCloud platforms above everything, the bonus-area setting.
CastleLava, fire bars and a Bowser at the end.

Levels are always finishable — the generator places floor, platforms and enemies within reach of a normal jump, it does not drop you into something impossible.